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  #10  
Old 11-04-2012, 08:15 AM
Noport
Opcode Ninja
 
Join Date: Mar 2009
Location: San francisco
Posts: 426
Default

I haven't tested the updated code yet i wanted to see if it worked
so i can keep upto date with beta,test,live an not have it say
unsupported client.

Code:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <PropertyGroup>
    <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
    <Platform Condition=" '$(Platform)' == '' ">x86</Platform>
    <ProductVersion>8.0.30703</ProductVersion>
    <SchemaVersion>2.0</SchemaVersion>
    <ProjectGuid>{621904C6-9028-439C-A0E6-1F856C88D238}</ProjectGuid>
    <OutputType>WinExe</OutputType>
    <AppDesignerFolder>Properties</AppDesignerFolder>
    <RootNamespace>EQExtractor2</RootNamespace>
    <AssemblyName>EQExtractor2</AssemblyName>
    <TargetFrameworkVersion>v4.0</TargetFrameworkVersion>
    <TargetFrameworkProfile>
    </TargetFrameworkProfile>
    <FileAlignment>512</FileAlignment>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|x86' ">
    <PlatformTarget>x86</PlatformTarget>
    <DebugSymbols>true</DebugSymbols>
    <DebugType>full</DebugType>
    <Optimize>false</Optimize>
    <OutputPath>bin\Debug\</OutputPath>
    <DefineConstants>DEBUG;TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|x86' ">
    <PlatformTarget>x86</PlatformTarget>
    <DebugType>pdbonly</DebugType>
    <Optimize>true</Optimize>
    <OutputPath>bin\Release\</OutputPath>
    <DefineConstants>TRACE</DefineConstants>
    <ErrorReport>prompt</ErrorReport>
    <WarningLevel>4</WarningLevel>
  </PropertyGroup>
  <PropertyGroup>
    <StartupObject />
  </PropertyGroup>
  <ItemGroup>
    <Reference Include="PacketDotNet">
      <HintPath>.\PacketDotNet.dll</HintPath>
    </Reference>
    <Reference Include="SharpPcap">
      <HintPath>.\SharpPcap.dll</HintPath>
    </Reference>
    <Reference Include="System" />
    <Reference Include="System.Core" />
    <Reference Include="System.Xml.Linq" />
    <Reference Include="System.Data.DataSetExtensions" />
    <Reference Include="Microsoft.CSharp" />
    <Reference Include="System.Data" />
    <Reference Include="System.Deployment" />
    <Reference Include="System.Drawing" />
    <Reference Include="System.Windows.Forms" />
    <Reference Include="System.Xml" />
    <Reference Include="zlib.net">
      <HintPath>.\zlib.net.dll</HintPath>
    </Reference>
  </ItemGroup>
  <ItemGroup>
    <Compile Include="GenerateSQLForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="GenerateSQLForm.Designer.cs">
      <DependentUpon>GenerateSQLForm.cs</DependentUpon>
    </Compile>
    <Compile Include="LogForm.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="LogForm.Designer.cs">
      <DependentUpon>LogForm.cs</DependentUpon>
    </Compile>
    <Compile Include="OpcodeManager.cs" />
    <Compile Include="Patch*.cs" />
    <Compile Include="PatchGeneric.cs" />
    <Compile Include="EQApplicationLayer.cs" />
    <Compile Include="EQPacket.cs" />
    <Compile Include="EQExtractor2Form1.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="EQExtractor2Form1.Designer.cs">
      <DependentUpon>EQExtractor2Form1.cs</DependentUpon>
    </Compile>
    <Compile Include="InternalTypes.cs" />
    <Compile Include="Patch*.cs" />
    <Compile Include="Program.cs" />
    <Compile Include="Properties\AssemblyInfo.cs" />
    <Compile Include="UserOptions.cs">
      <SubType>Form</SubType>
    </Compile>
    <Compile Include="UserOptions.Designer.cs">
      <DependentUpon>UserOptions.cs</DependentUpon>
    </Compile>
    <Compile Include="Utils.cs" />
    <EmbeddedResource Include="EQExtractor2Form1.resx">
      <DependentUpon>EQExtractor2Form1.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="GenerateSQLForm.resx">
      <DependentUpon>GenerateSQLForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="LogForm.resx">
      <DependentUpon>LogForm.cs</DependentUpon>
    </EmbeddedResource>
    <EmbeddedResource Include="Properties\Resources.resx">
      <Generator>ResXFileCodeGenerator</Generator>
      <LastGenOutput>Resources.Designer.cs</LastGenOutput>
      <SubType>Designer</SubType>
    </EmbeddedResource>
    <Compile Include="Properties\Resources.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Resources.resx</DependentUpon>
      <DesignTime>True</DesignTime>
    </Compile>
    <EmbeddedResource Include="UserOptions.resx">
      <DependentUpon>UserOptions.cs</DependentUpon>
    </EmbeddedResource>
    <None Include="app.config" />
    <None Include="patch_*.conf">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </None>
     <None Include="Properties\Settings.settings">
      <Generator>SettingsSingleFileGenerator</Generator>
      <LastGenOutput>Settings.Designer.cs</LastGenOutput>
    </None>
    <Compile Include="Properties\Settings.Designer.cs">
      <AutoGen>True</AutoGen>
      <DependentUpon>Settings.settings</DependentUpon>
      <DesignTimeSharedInput>True</DesignTimeSharedInput>
    </Compile>
  </ItemGroup>
  <ItemGroup>
    <Content Include="ChangeLog.txt" />
  </ItemGroup>
  <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  <!-- To modify your build process, add your task inside one of the targets below and uncomment it. 
       Other similar extension points exist, see Microsoft.Common.targets.
  <Target Name="BeforeBuild">
  </Target>
  <Target Name="AfterBuild">
  </Target>
  -->
</Project>
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