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Old 01-17-2018, 12:13 PM
ChaosSlayerZ's Avatar
ChaosSlayerZ
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Quote:
Originally Posted by Maze_EQ View Post
Say links are such an abomination.

I like to not have people know wtf to say to an npc, and also provide 50 different conversations based on keywords.

Not click dis so I don't read lore.

but ya, lazy af.
I partially agree with you, but there is two sides to this coin



How it was in vanilla EQ:

Player A: "Hail NPC Bla!"
NPC Bla: "Hail Player A! Nice weather today, but I fear it will rain soon and left my [umbrella] at home"
Player A: "What umbrella?"
no response
Player A: "Where is your umbrella?"
no response
Player A: "Where is your house?"
no response
Player A: "Why is it going to rain?"
no response
Player A: "Can I help you in some way?"
no response
Player A to OCC: "Ok npc Bla doesn't give me quest what do I have to say?"
OOC: "You have to say 'I will go to your home to your wife and get your umbrella from her'."
Player A: "Fuck..."


How players play WoW today:
Play A walks to NPC - click-click-click- accept quest
Player A runs to X mark on the map. Kill everything in sight, but don't get any quest updates.
Player A to OOC "Quest X is broken. I killed all goblins here and no quest update"
OCC : "Did you collected the flower?"
Player A "What flower????"
OCC: "Did you read the Quest???"


In conclusion say links are needed so #1 doesn't happen. But quests themselves should still require reading comprehension so you HAVE to read them to understand what you actually need to do.
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