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Old 02-11-2014, 12:45 AM
Tyen05
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Join Date: Mar 2009
Location: eqbrowser.com
Posts: 309
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Update:

Secrets has generously offered to create an open-source way for developers to create custom clients to connect to an Eqemu server.

I don't believe many will understand how legendary this will be for actual custom client control, but this is a big deal. Secrets will be going down in EQ history as the person that allows any developer to have complete client customization for EQ.






Naez has started with Unity Gameplay Mechanics in relation to the 450 op_codes on the Eqemu server.

For example, you feign death in the game, and the server knows your feign death.






Tyen/Salty is continuing asset implementation into the Unity Engine, starting with Ecommonlands.

Ecommons object XML (rotation, scale, location) into Unity. (this)







Requiem is "thrashing" the server code and also making it more customizable in-game by putting "things" in the database.

Example; having a database editor in-game with additional options such as waypoints and spawns to customize your server.
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