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Old 02-27-2019, 04:53 PM
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Huppy
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Join Date: Oct 2010
Posts: 1,333
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This is a more clarified version of what I use for my friends to log on.
Sometime ago, it was discovered that the code for private login was looking for that "legacy : 1" which caused a couple glitches. I don't know if that was fixed or not, but I still add a "legacy : 0" to the second login, to be sure. That "legacy : 1" is there because the public emu loginserver still uses old code.
Code:
"world" : {
	       "address" : "xx.xx.xx.xx",    <---- External/Public IP
               "http" : {
                    "enabled" : "false",
                    "mimefile" : "mime.types",
                    "port" : "9080"
               },
               "key" : "GcRXOhNEPGFA6rpkq2j1n4hCWST0U1c",
	       "localaddress" : "192.168.0.99",
               "loginserver1" : {
                    "account" : "",
                    "host" : "login.eqemulator.net",
                    "legacy" : "1",
                    "password" : "",
                    "port" : "5998"
               },
               "loginserver2" : {
                    "account" : "",
                    "host" : "192.168.0.99",
	            "legacy" : "0",    <-------- Add this in
                    "password" : "",
                    "port" : "5998"
               },
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