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  #21  
Old 01-07-2009, 07:02 PM
brdian
Fire Beetle
 
Join Date: Jul 2008
Location: az
Posts: 8
Default

Code:
	<world>
		<shortname>EP</shortname>
		<longname>Eternal Playground[PEQLive]</longname>

		<!-- Only specify these two if you really think you need to.  (read: You don't) -->
		<address>eplay.dyndns.org</address>
		<localaddress>192.168.1.101</localaddress>

		<!-- Loginserver information.  Defaults shown -->
		<loginserver>
			<host>eqemulator.net</host>
			<port>5998</port>
			<account></account>
			<password></password>
		</loginserver>

		<!-- Server status.  Default is unlocked -->
		<!--<locked/>-->
		<unlocked/>

		<!-- Sets the ip/port for the tcp connections.  Both zones and console (if enabled).  Defaults are shown -->
		<tcp ip="localhost" port="9000" telnet="enable"/>

		<!-- Sets the shared key used by zone/launcher to connect to world -->
		<key>lj;jlauwpajmpauq</key>
		
		<!-- Enable and set the port for the HTTP service.  Defaults are shown -->
		<http port="9080" enabled="true" mimefile="mime.types" />
	</world>

        <!-- Chatserver (channels) information.  Defaults shown -->
        <chatserver>
                <host>eplay.dyndns.org</host>
                <port>7778</port>
        </chatserver>


        <!-- Mailserver (in-game mail) information.  Defaults shown -->
	<mailserver>
		<host>eplay.dyndns.org</host>
		<port>7779</port>
	</mailserver>
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