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  #48  
Old 06-18-2014, 01:28 AM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
Default

Finally got the chance to test. Definitely controlled by the material shader:

Opaque_MaxCB1.fx (tool default)


Alpha_MPLBasicA.fx


Maybe not that exact one since it seems to have made the alpha texture further away show in front of the closer one around the middle there. But, you know.
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