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  #4  
Old 10-10-2016, 11:55 PM
NostalgiaEQ
Banned
 
Join Date: Sep 2016
Location: us
Posts: 201
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This is the current server code and it doesn't look like bonus' are working. any thoughts?

Code:
const EQEmu::ItemBase *item = inst->GetItem();

	if (!isTribute && !inst->IsEquipable(GetBaseRace(), GetClass())) {
		if (item->ItemType != EQEmu::item::ItemTypeFood && item->ItemType != EQEmu::item::ItemTypeDrink)
			return;
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