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  #149  
Old 07-21-2013, 03:12 PM
wolfwalkereci
Discordant
 
Join Date: Dec 2005
Posts: 435
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Was looking at something else inside the editor and discovered why on creation I was not seeing special_abilities saved to the npc.
So until you can get support in for the params here is another patch which corrects that issue.

Code:
Index: templates/npc/npc.add.tmpl.php
===================================================================
--- templates/npc/npc.add.tmpl.php    (revision 370)
+++ templates/npc/npc.add.tmpl.php    (working copy)
@@ -146,45 +146,45 @@
             <table cellpadding="20px">
               <tr>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="S" value="S"/> Summon<br/>
-                  <input type="checkbox" name="E" value="E"/> Enrage<br/>
-                  <input type="checkbox" name="R" value="R"/> Rampage<br/>
-                  <input type="checkbox" name="r" value="r"/> AE Rampage<br/>
-                  <input type="checkbox" name="F" value="F"/> Flurry<br/>
-                  <input type="checkbox" name="T" value="T"/> Triple Attack<br/>
-                  <input type="checkbox" name="Q" value="Q"/> Quad Attack<br/>
-                  <input type="checkbox" name="m" value="m"/> Magic Attack<br/>
-                  <input type="checkbox" name="b" value="b"/> Bane Attack<br/>
-                  <input type="checkbox" name="L" value="L"/> Dual Wield<br/>
-                  <input type="checkbox" name="Y" value="Y"/> Ranged Attack<br/>
+                  <input type="checkbox" name="1,1^" value="1,1^"/> Summon<br/>
+                  <input type="checkbox" name="2,1^" value="2,1^"/> Enrage<br/>
+                  <input type="checkbox" name="3,1^" value="3,1^"/> Rampage<br/>
+                  <input type="checkbox" name="4,1^" value="4,1^"/> AE Rampage<br/>
+                  <input type="checkbox" name="5,1^" value="5,1^"/> Flurry<br/>
+                  <input type="checkbox" name="6,1^" value="6,1^"/> Triple Attack<br/>
+                  <input type="checkbox" name="7,1^" value="7,1^"/> Quad Attack<br/>
+                  <input type="checkbox" name="10,1^" value="10,1^"/> Magic Attack<br/>
+                  <input type="checkbox" name="9,1" value="9,1"/> Bane Attack<br/>
+                  <input type="checkbox" name="8,1^" value="8,1^"/> Dual Wield<br/>
+                  <input type="checkbox" name="11,1^" value="11,1^"/> Ranged Attack<br/>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="U" value="U"/> Unslowable<br/>
-                  <input type="checkbox" name="M" value="M"/> Unmezable<br/>
-                  <input type="checkbox" name="C" value="C"/> Uncharmable<br/>
-                  <input type="checkbox" name="N" value="N"/> Unstunable<br/>
-                  <input type="checkbox" name="I" value="I"/> Unsnareable<br/>
-                  <input type="checkbox" name="D" value="D"/> Unfearable<br/>
-                  <input type="checkbox" name="p" value="p"/> Unpacifiable<br/>
-                  <input type="checkbox" name="K" value="K"/> Immune to Dispell<br/>
-                  <input type="checkbox" name="Z" value="Z"/> No Harm from Players<br/>
-                  <input type="checkbox" name="g" value="g"/> Resist Ranged Spells<br/>
-                  <input type="checkbox" name="t" value="t"/> Tunnel Vision<br/>
-                  <input type="checkbox" name="i" value="i"/> Immune to Taunt<br/>
+                  <input type="checkbox" name="12,1^" value="12,1^"/> Unslowable<br/>
+                  <input type="checkbox" name="13,1^" value="13,1^"/> Unmezable<br/>
+                  <input type="checkbox" name="14,1^" value="14,1^"/> Uncharmable<br/>
+                  <input type="checkbox" name="15,1^" value="15,1^"/> Unstunable<br/>
+                  <input type="checkbox" name="16,1^" value="16,1^"/> Unsnareable<br/>
+                  <input type="checkbox" name="17,1^" value="17,1^"/> Unfearable<br/>
+                  <input type="checkbox" name="31,1^" value="31,1^"/> Unpacifiable<br/>
+                  <input type="checkbox" name="18,1^" value="18,1^"/> Immune to Dispell<br/>
+                  <input type="checkbox" name="35,1^" value="35,1^"/> No Harm from Players<br/>
+                  <input type="checkbox" name="26,1^" value="26,1^"/> Resist Ranged Spells<br/>
+                  <input type="checkbox" name="29,1^" value="29,1^"/> Tunnel Vision<br/>
+                  <input type="checkbox" name="28,1^" value="28,1^"/> Immune to Taunt<br/>
                 </td>
                 <td valign="top" align="left">
-                  <input type="checkbox" name="A" value="A"/> Immune to Melee<br/>
-                  <input type="checkbox" name="B" value="B"/> Immune to Magic<br/>
-                  <input type="checkbox" name="f" value="f"/> Immune to Fleeing<br/>
-                  <input type="checkbox" name="W" value="W"/> Immune to non-Magical Melee<br/>
-                  <input type="checkbox" name="O" value="O"/> Immune to non-Bane Melee<br/>
-                  <input type="checkbox" name="H" value="H"/> Will Not Aggro<br/>
-                  <input type="checkbox" name="G" value="G"/> Immune to Aggro<br/>
-                  <input type="checkbox" name="d" value="d"/> See through Feign Death<br/>
+                  <input type="checkbox" name="19,1^" value="19,1^"/> Immune to Melee<br/>
+                  <input type="checkbox" name="20,1^" value="20,1^"/> Immune to Magic<br/>
+                  <input type="checkbox" name="21,1^" value="21,1^"/> Immune to Fleeing<br/>
+                  <input type="checkbox" name="23,1^" value="23,1^"/> Immune to non-Magical Melee<br/>
+                  <input type="checkbox" name="22,1^" value="22,1^"/> Immune to non-Bane Melee<br/>
+                  <input type="checkbox" name="24,1^" value="24,1^"/> Will Not Aggro<br/>
+                  <input type="checkbox" name="25,1^" value="25,1^"/> Immune to Aggro<br/>
+                  <input type="checkbox" name="27,1^" value="27,1^"/> See through Feign Death<br/>
                   <input type="checkbox" name="npc_aggro" value="1"<?echo ($npc_aggro == 1) ? "checked" : "";?>/> Can Aggro NPCs<br/>
-                  <input type="checkbox" name="n" value="n"> Does NOT buff/heal friends<br/>
-                  <input type="checkbox" name="j" value="j" onClick="sanityCheck();"/> Tethered<br/>
-                  <input type="checkbox" name="J" value="J" onClick="sanityCheck();"/> Leashed<br/>
+                  <input type="checkbox" name="30,1^" value="30,1^"> Does NOT buff/heal friends<br/>
+                  <input type="checkbox" name="33,1^" value="33,1^" onClick="sanityCheck();"/> Tethered<br/>
+                  <input type="checkbox" name="32,1^" value="32,1^" onClick="sanityCheck();"/> Leashed<br/>
                 </td>
               </tr>
             </table>
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