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Old 04-01-2015, 01:56 PM
Funkey Monkey
Sarnak
 
Join Date: Jul 2010
Posts: 35
Default Not able to connect

It's been years since i played eqemu and little rusty but feel like ive done everything needed to play again. Im able to get to the server screen but trying to connect to any server just closes EQ to desktop with no error

heres my dgb file
Code:
[Wed Apr 01 11:56:39 2015]00000:Starting EverQuest (Built Jun  8 2010 16:44:32)
[Wed Apr 01 11:56:39 2015]00001:EverQuest Configuration Type: RELEASE_NON_AVATAR
[Wed Apr 01 11:56:39 2015]00002:Timezone: UTC-7h00m
[Wed Apr 01 11:56:39 2015]00003:Loading graphics DLL.
[Wed Apr 01 11:56:39 2015]00004:Parsing INI file .\defaults.ini
[Wed Apr 01 11:56:39 2015]00005:INI file .\defaults.ini loaded.
[Wed Apr 01 11:56:39 2015]00006:Parsing INI file .\eqclient.ini
[Wed Apr 01 11:56:39 2015]00007:INI file .\eqclient.ini loaded.
[Wed Apr 01 11:56:40 2015]00008:Graphics DLL Configuration Type: GraphicsDLL9
[Wed Apr 01 11:56:40 2015]00009:Graphics DLL Version 2.00.47211
[Wed Apr 01 11:56:40 2015]00010:Initializing timers.
[Wed Apr 01 11:56:43 2015]00011:Checking critical files.
[Wed Apr 01 11:56:43 2015]00012:Initializing WinSock.
[Wed Apr 01 11:56:43 2015]00013:Enumerating 3D devices.
[Wed Apr 01 11:56:43 2015]00000:Found adapter #0 - AMD Radeon R9 200 Series (8.17.10.1333)

[Wed Apr 01 11:56:43 2015]00001:Adapter #0 - AMD Radeon R9 200 Series :

[Wed Apr 01 11:56:43 2015]00002:32Bit = 1, D32 = 0, D24 = 1, D16 = 1 

[Wed Apr 01 11:56:43 2015]00003:16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 

[Wed Apr 01 11:56:43 2015]00004:16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 

[Wed Apr 01 11:56:43 2015]00014:Initializing keypress handler.
[Wed Apr 01 11:56:43 2015]00015:Loading keyboard tables.
[Wed Apr 01 11:56:43 2015]00016:Picking a default resolution, desktop is 1680 x 1050, 32 bits
[Wed Apr 01 11:56:43 2015]00017:Ratio is 1.60
[Wed Apr 01 11:56:43 2015]00018:Resolution selected 1680 x 1050, 32 bits
[Wed Apr 01 11:56:43 2015]00019:Creating window.
[Wed Apr 01 11:56:43 2015]00020:Checking display driver version.
[Wed Apr 01 11:56:44 2015]00021:Activating window.
[Wed Apr 01 11:56:44 2015]00000:Picking a default resolution, desktop is 1680 x 1050, 32 bits
[Wed Apr 01 11:56:44 2015]00001:Ratio is 1.60
[Wed Apr 01 11:56:44 2015]00002:Resolution selected 1680 x 1050, 32 bits
[Wed Apr 01 11:56:44 2015]00005:CRender::InitDevice: Using 32bit mode.

[Wed Apr 01 11:56:44 2015]00006:CRender::InitDevice: Using vsync 0.

[Wed Apr 01 11:56:44 2015]00007:CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil.

[Wed Apr 01 11:56:44 2015]00008:CRender::InitDevice: HardwareTnL Enabled.  
[Wed Apr 01 11:56:44 2015]00009:Using hardware vertex shaders. 

[Wed Apr 01 11:56:44 2015]00010:Initializing render system.
[Wed Apr 01 11:56:44 2015]00011:Trilinear Mipmapping available.

[Wed Apr 01 11:56:44 2015]00012:Vertex Shader Version: 3.0 

[Wed Apr 01 11:56:44 2015]00013:Pixel Shader Version: 3.0 

[Wed Apr 01 11:56:44 2015]00014:Initializing engine internals.
[Wed Apr 01 11:56:44 2015]00015:CRender::InitDevice completed successfully.

[Wed Apr 01 11:56:44 2015]00003:Parsing INI file ./eqlsUIConfig.ini
[Wed Apr 01 11:56:44 2015]00004:INI file ./eqlsUIConfig.ini loaded.
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