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Old 09-29-2016, 10:43 AM
SirJames
Fire Beetle
 
Join Date: Aug 2009
Location: mount doom
Posts: 6
Default Consumable item to Max tradeskill

I'm attempting to create an item, that when "right clicked" will consume itself and up that characters tradeskill value.


I've created a simple book item and put it into my database (lets call it db# 12345).

Then i placed a perl file called: script_12345.pl into my quests\items\
folder. I have a sub for EVENT_ITEM_CLICK.


It appears this event never fires, as my code is never run.



Am I going about this wrong? What is the easiest way to create an item, that when right clicked will destory itself and skill up a given skill?


Thanks!
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