The crash is due to the d_meele_texture1/2 fields being renamed to d_melee_texture1/2 to correct the spelling. The tool is hard code to the old field name, so when it tries to run any database changes for NPCs it fails and in this case crashes the tool.
GeorgeS will need to update the field name in the tool to match the new database field names. Once that is done, the button you are referring to should work again.
|