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Old 01-13-2019, 01:10 PM
ErikSigvard
Fire Beetle
 
Join Date: Jan 2019
Location: Cheyenne, WY
Posts: 11
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Okay I believe I figured this one out. Looking through npc_types for mobs in Mesa and Moors, all of their mindmg and maxdmg are set to 0 and 4 respectively. I went through and compared similar level mobs in soldungb (for comparison against mesa) and they are generally mindmg 20 and maxdmg 110 (I emphasize **generally**). After I set several mobs to have a min/max damage greater than the default values, they quit being gods.
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