Quote:
Originally Posted by ghanja
Progression in terms of EQ to me have always meant, it is time/flag/event locked, until a certain moment/criteria has been met.
Though, it does seem a little vague in nature. Or was that not at all what you meant?
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I was probably a little vague, i was thinking more of a custom progression that is similiar to flagging, so a non progression would just be a set of tiers that are unlocked, i gather?
Quote:
Originally Posted by The_Beast
The poll I started, really had nothing to do with your suggestion. It was just something I wanted to do for other "insights".
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Lol, "ok"