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Old 08-01-2015, 06:20 PM
NatedogEZ's Avatar
NatedogEZ
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Join Date: Dec 2012
Posts: 515
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https://github.com/EQEmu/Server/blob...aggro.cpp#L504


That line in your source change to...

Code:
	if(target->GetSpecialAbility(NO_HARM_FROM_CLIENT) && IsClient()){
		return false;
	}

I am pretty sure thats I did to do what you are trying to do.

I made an event where an NPC can attack other NPCs but will not get hurt by players... and you help him ect ect.

Last edited by NatedogEZ; 08-01-2015 at 11:58 PM..
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