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Old 03-04-2015, 11:52 PM
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ghanja
Dragon
 
Join Date: Aug 2012
Location: Hershey, PA
Posts: 499
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Quote:
Originally Posted by utbbop View Post
Just trying to make object type (meaning they have a race model of a treasure chest) npc's that can also be a quest. My "issue", more like annoyance, is that upon hailing these "objects" (NPC's) they turn and face the PC.

It mildly annoys me to see a chest moving around like that
Well, if someone went around talking to a chest, seeing it move wouldn't be much crazier.

KC suggested what I would've depending on your reply, run with that.
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