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Old 06-08-2015, 02:23 AM
Riklin
Hill Giant
 
Join Date: May 2003
Location: Tacoma, WA
Posts: 220
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I play a bard and have been really frustrated with the AoE DOT situation for bards for quite a while. I got so frustrated I started searching and came upon this thread. Has this code been pushed to the available code set?

My database does not have this in the rule_values table.
Code:
Spells, PreNerfBardAEDoT, false) //Allow bard AOE dots to damage targets when moving.
I'm assuming that setting this to "true" makes the bard dots work like they used to? I also created it with ruleset_id as 10.

I have manually inserted it in the table, SET THE VALUE to "true", then shut down the server and restarted it, but no change. The dots only seem to work when no movement is occurring.

Last time I did a build was about mid May, so date wise, that is after the thread.


Any help as to what I'm doing wrong?


Thanks again,
Riklin (Hall's Havoc)

Last edited by Riklin; 06-08-2015 at 02:26 AM.. Reason: typo and added pertinent details about ruleset_id.
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