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Old 05-12-2014, 11:11 PM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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Quote:
Originally Posted by vsab View Post
What language/toolset do you write these apps in?
Mostly Lua, with some C++ to handle low level stuff like reading and writing the binary files. I use a non-mainstream GUI library called IUP. It's made by the designers of Lua so it makes good use of the features of the language, more so than typical bindings. The documentation can be a bit confusing (it's translated from portuguese) and it takes a bit to get used to, but it's pretty simple and quick to work with once you get the hang of it. Well, provided you're comfortable with Lua.

I might put the project up on github if there's any desire for that. Most of the code already comes with the program though in the form of the Lua scripts.


Also, I answered my own question of how to handle multiple materials: start with the model to import split into separate pieces and files, then combine them in the importer; each separate piece would get its own material entry. Shouldn't be too hard to put together for a future version.
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