Quote:
Originally Posted by Uleat
Does it work sometimes?
You may be sending items = {0, 1} ..
..which would yield:
Code:
zone->random.Int(0, 0)
and
Code:
zone->random.Int(0, -1)
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How would sending "items = {0, 1}" yield "zone->random.Int(0, -1)"??
The variable "items" is the number of variables sent to ChooseRandom, so how could that be -1? And there is already a check for if it is < 1.