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Old 05-07-2015, 03:42 PM
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Akkadius
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Join Date: Feb 2009
Location: MN
Posts: 2,071
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Quote:
Originally Posted by chrsschb View Post
As I was editing many merchants today in PEQeditor I quickly fell to tear at how much I miss the simplicity of the npc & loot editor for doing merchants.

Your EOC online version is much more preferable to me than setting up a VM for it. The standalone-ness of the tools is what made them so good.

As for the functionality I already mentioned the two big ones for me in your sub-forum (spawngroups and merchants).
It wouldn't take me long to do a merchant editor and it would be extremely fast and convenient.

The large benefit with EoC is that it is extremely responsive and intuitive (In my biased opinion) and you can have multiple database connections if you need to. It's just super nice.

I was hoping people would see the Github and see how easy it really is to expand upon tools and modules and help contribute over time.

But regardless, once again, I really am stocked up for time at the moment.
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