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Old 02-14-2014, 01:43 PM
BasketCase209's Avatar
BasketCase209
Fire Beetle
 
Join Date: Feb 2006
Location: California
Posts: 28
Default Classic weapon/skeleton appearances

I know most of the classic weapons simply have a different weapon id. For example, the classic dagger is 5 and the new dagger id is 10650.
However, not all of the updated weapon appearances have a separate id. Weapons like the scimitar and scythe have been replaced. I wanted to know if there was any way to get those back?
I tried changing the order in the GlobalLoad.txt but that didn't seem to help. Did I do it wrong or do I need to actually remove it from the .s3d file and in that case how and which one?

Another question somewhat related is getting back the classic skeleton models. Not the Luclin one (race id 60 which doesn't seem to be able to load the animations) but the pre-Luclin classic skeleton model?
Do accomplish this would it be changing the globalload_chr.txt or would I have to go digging through the .s3d's?

Thanks for the help, all!
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