Thread: Bugs thread
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  #38  
Old 07-08-2008, 11:49 PM
Windcatcher
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Join Date: Jan 2002
Posts: 1,175
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http://www.savefile.com/files/1655702

Let's see what this does. I think it's an OS or driver issue, but perhaps I need to do some rearchitecting. I really hope not, though. It wouldn't be at all easy. The only thing I can think of is that I'm deleting textures in a different thread than the render thread (but I'm making sure that they can't interfere with each other--the render thread is stopped when this is taking place). This one will catch the exception and retry up to 10 times. We're in the bowels of my 3D engine -- not really part of the client at all, and the source is open as it's part of OpenZone.