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Old 05-02-2014, 12:06 AM
Cassieze
Sarnak
 
Join Date: Aug 2005
Posts: 34
Default Slow Mitigation issue

So I am having an issue where if I am in game and I do #spawn blablabla then #npcspawn create the mob does not get loaded with Slow Mitigation Data so when I repop the zone to have the correct mob in, the game crashes.

Any ideas?

I've sourced in 2014_04_12_SlowMitigation.sql

When I filled in the slow_mitigation in the npc_types table the zone repopped just fine.

Thanks
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