If you're building from current upstream and build with client files on (default is on), it will create import_client_files and export_client_files. If you create an export folder running export_client_files will create spells_us.text, SkillCaps.text, and BaseData.text based on your database. I'm not sure if there is plans to expand this program to include the other stuff you mention, but this should work well for these files.
The import executable will import those same files in the import directory.
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