Ok I found a rather odd bug, I recently used 3ds Max to make a zone imported it to OpenZone exported as xwa, bsp tree, now I can load the zone fine when ingame if i logout while in the zone and log back in the zone crashes consistantly everytime, Im wondering if its the version of Openzone I used or perhaps because I used multiple textures on the terrain when I made it in 3ds max or perhaps the version of 3ds max I used to make it? Im using OpenZone 8.3 and 3ds Max 9, I didnt use materials i just mapped two different textures onto the terrain one for mountain tops one for the lower elevations... Any thoughts?
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