Decided to put up the blender file for it in it's current form if anyone's interested they can take a look at it export it as a object file to be converted over to zone with zone importer and possibly work on creating zone spawns around the zone layout itself.
Feel free to experiment with adjusting the terrain height if you wish to get a idea of how it might look later on. I did a little bit of that for 3-4 minute a moment ago and I think it's going to look really sweet with better Z-axis height depth. I know just having it textured as well will make a enormous visual difference as well. More updates later, but still have plenty of clean up busy work to do reduce overall total vertices, edges, and faces.
https://drive.google.com/file/d/0B1Y...it?usp=sharing