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Old 09-14-2009, 01:40 AM
AndMetal
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Join Date: Mar 2007
Location: Ohio
Posts: 648
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Quote:
Originally Posted by RichardoX View Post
Client reads item data (2hs,1hs, etc) and handles it all. The possibility of forcing the client to perform said animation is debatable. I wouldn't know.
I didn't read through all of the attack code to verify, but you may want to check out Mob::AttackAnimation, because I'm pretty sure it sends an animation packet (via Mob::DoAnim) every time you attack.
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