Quote:
Originally Posted by Kayen
I have yet to be able to solve this for the innate mana/hp regen.
However, this problem can be some what serious when using damage of time spells on clients, especially large ones. The HP bounce will sometimes make you unconscious.
To resolve it on Storm Haven, I run an SQL script on the spells_new table before exporting it which sets all damage over time spells to 1 damage. This resolves the bounce issue completely, since client side will think its only doing 1 damage and server sets it correctly.
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That's an awesome solution