Thread: Anti Train Code
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  #4  
Old 07-21-2009, 08:49 PM
eqwarrior
Sarnak
 
Join Date: Jul 2009
Location: United States
Posts: 40
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I understand the quest code. Looks pretty good. Now if the user triggers EVENT_COMBAT less than every 30 seconds, then the 30 second global would never expire, thus eventually booting them for a train? As you said, I could probably tweek it a bit, but this is exactly what I was looking for. Was hoping there could be a source code to return a value of how many NPC's have that player on aggro, but perl quest seems to be a quick code/fix.

Thanks.
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