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Old 05-31-2014, 07:39 PM
Zaela_S
Hill Giant
 
Join Date: Jun 2012
Posts: 216
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Quote:
Originally Posted by knowom View Post
This would among other things allow remolding seamlessly zone lines between zones which never belonged together without them look out of place just fix the zone in and zone out textures to match presto looks normal and intentional as if it always belonged together.
Having thought about it a bit more, I want to point out that this is pretty silly.

Wanting zone lines to look like they connect together is about the most minor concern a player or developer could have. Plus, if you actually look at the "proper" zone connections, you'll find that they pretty much never look like they belong together, at all. Walk a few steps from the edge of a swamp and bam! you're in a leafy, viney jungle. Go in some random cave in a watery, rocky place and bam! haunted mansion with a manicured lawn. Find some book on a pedestal in some random place and bam! PoK.

My advice would be just to connect zones however you want. Players won't bat an eye if a random shop door in Kelethin leads to the Plane of Fear (if anything, it would turn into a server-wide in-joke as soon as it's discovered). They don't expect them to make sense. And they'd probably rather see the Unrest they remember connected to an underwater shaft in Kedge than see it as some sterilized Luclin-looking zone.
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