Thread: New Server Woes
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  #7  
Old 05-03-2018, 05:58 PM
GRUMPY
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Join Date: Oct 2016
Posts: 445
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Quote:
Originally Posted by image View Post

I think the big problem we have is that those administrating the servers end up being that close to the user base. Feedback typically goes through channels and wouldn't necessarily go direct to a designer or developer.
That says a lot. I love the social aspect in the game, but at the same time, there is
"some" players with ulterior motives to have their hand held, asking questions without
having to read the website. There is not much of a problem on these servers with
stuck characters, etc., where an in-game GM has to be there 24/7 for immediate
attention to issues. I also see many servers setting up forums for feedback and issues
but those players have come to wanting to skip that process and have that direct link
to a GM in game.
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