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Old 05-17-2016, 08:33 AM
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chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 905
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Too many servers? No.

Too many servers doing exactly the same thing with one minor difference? Yes.

I tend to disagree with Drajor on the playerbase. I think it is too small to support the amount of servers we have (actual populated servers) and definitely too small to support the array of servers that try to make it and end up dying due to lack of players.

The issue, and I've mentioned this plenty of times, is server owners are always encouraged to build their vision, stick to their guns, and if the players like it they'll come play. The problem with this is most player's visions revolve around the nostalgia of old EQ, wanting to feel that challenge, social experience, etc but hosts are forced to design their servers around bots, mercs, or solo play in order to even be playable. This ultimately leads to the exact opposite of what the players want.

There's a lot of favoritism between the admins/devs, server hosts, and players, which breeds a bad environment for new ideas. A lot of admins and hosts are not contributing back to the community despite receiving help from others. There's also a lot of brown-nosing for servers that in reality shouldn't exist but because certain people have a vested interest they continue to support those servers despite their toxic nature, terrible leadership, and even consistent unreliability.

I haven't hosted a live server since 2011, and my last private server was shutdown in 2007, so maybe I'm just an old geezer who should move on. Pantheon looks good so far
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