I submitted this as a bug with sourceforge:
http://sourceforge.net/tracker/index...group_id=88515
Triggering quest::attack($name) causes the mob to attack, but zone.exe starts endlessly outputtting "Catching Mob Crash...". This continues even if I feign death so that the mob is no longer attacking.
Aside from being annoying, the endless looping causes a great deal of lag in the zone.
I'm using a 6.0DR2 perl precompile.