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  #1  
Old 11-07-2014, 10:51 AM
zerjz3
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Default NPC special_abilities not working at all

Perhaps this is just a goof on my part, but it seems that the npc special_abilities are not working.

I've dropped a 14 into the field to make an NPC uncharmable, and lo and behold it is still able to be charmed. I have tried doing this manually in HeidiSQL, using the PEQ Editor and clicking "Uncharmable", and also by using GeorgeS NPC_Loot_Edit tool and putting a 14 into the field. Nothing - still charmable.

What am I doing wrong here? I used the latest build following the instructions in the Windows Server Setup Guide.
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  #2  
Old 11-07-2014, 11:02 AM
zerjz3
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Also of possible importance to solving this -- when I click Uncharmable in the PEQ Editor, save the NPC, and then go back into the NPC in the PEQ Editor, the Uncharmable button is unselected again.
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  #3  
Old 11-07-2014, 11:17 AM
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Secrets
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Your PEQ editor may be out of date. This is the current schema and details on how it works is here:

http://wiki.eqemulator.org/p?NPC_Special_Attacks

I believe it is delimited with field values so you may need to use 14,1 or something along that lines to enable the special attack.

Syntax is: <ID>,<Level>,[Param0],[Param0] etc, where params are optional.
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  #4  
Old 11-07-2014, 12:31 PM
Maze_EQ
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Oh damn, you're making the Ape boss uncharmable.
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  #5  
Old 11-07-2014, 02:25 PM
zerjz3
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Indeed I am, Maze. Thanks to Secrets for popping onto the server to help with this. I wasn't including the parameter value after the special_ability number. Fixed.
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