Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Database/World Building

Development::Database/World Building World Building forum, dedicated to the EQEmu MySQL Database. Post partial/complete databases for spawns, items, etc.

Reply
 
Thread Tools Display Modes
  #1  
Old 06-28-2006, 07:23 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default Here's some LoY work for PEQ

I don't know where or how to post this, or even if it's worth while to anyone. Here's what I did:
Dumped npc_types, spawn2, spawnentry, spawngroup, grid, grid_entries from Cavedudes' EQ database's LoY zones, and fixed them so they add to my 7.0 PEQ database.
The data is from Dulak, Gunthak, Hatesfury, Nadox, and Torgiran. It seems loot tables are still there from when PEQ was converted - I didn't do anything to loots, and some npcs have their loots.
They are all ready to go, you only need to cut and past into the MySql command line client. This is not complete, but gives you a much better start than if you had an empty zone.
Back up you data first - if you don't like it, you can always restore.

Here's the link for download;

http://blackwater.dynip.com/csv/LoYcsv.rar
Reply With Quote
  #2  
Old 06-28-2006, 10:39 PM
Belfedia
Demi-God
 
Join Date: Jan 2005
Posts: 1,109
Default

Thanks for share good work.
__________________
__________________________________________________ _____________________________________
I speak english like a spanish cow..., I speak spanish like a english pudding...
But I try to speak good french !!! (Non au langage SMS sur forum)
http://eqfroggy.new.fr : Froggy French Server Website.
Reply With Quote
  #3  
Old 06-30-2006, 04:44 AM
GeorgeS
Forum Guide
 
Join Date: Sep 2003
Location: California
Posts: 1,475
Default

I sourced these in without much difficulty - and looks like most loot tables are ok.

Is it possible to include this in the official PEQ db?

Work like this should not go to waste!

GeorgeS
MrG
__________________
Your source for EQ database tools
Toolshop is open for business


http://www.georgestools.chrsschb.com//
Reply With Quote
  #4  
Old 06-30-2006, 08:43 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default New Link

I made a download page for my stuff and moved the LoY CSV link there - I plan on dumping everything I do, I'm a little slow, but I'll get more stuff out.

New link:
http://www.nahunta.org/~angelox/

Right now, I'm tweaking the LoY zones with all the rest it needs, and also I have Harbinger's Spire more than halfway done. I'll post it all when I'm done.
If you haven't tried LoY expansion yet, it's a very nice one to have - you can go from level 33 up to around 60 there. I played my heart out in those zones - at first, it was a bit complicated to go to, so not many people went there, but when SOE set up a portal for it , it came to life. LoY was probably the last good expansion made for players under 50.
Reply With Quote
  #5  
Old 06-30-2006, 10:10 AM
mplostcause
Fire Beetle
 
Join Date: Jun 2006
Posts: 13
Default

iam still not too good at the whole database workings =P will this work with the cavedudes database? and if not do most people recommend the peq database over it?
Reply With Quote
  #6  
Old 06-30-2006, 05:05 PM
fathernitwit
Developer
 
Join Date: Jul 2004
Posts: 773
Default

unfortunately, this work will not likely be included in the official PEQ database because it would prevent PEQ from building the zones properly when we get to them. The zones were built with and old version of EQBuilder and none of the other PEQ tools were run on them, and in our oppinion theres enough benefits from these tools to wait. There has been some work to use cavedude's loot and factions as another input source to our tools, but theres no garuntees this will get done.
Reply With Quote
  #7  
Old 07-01-2006, 01:06 AM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
Default

Quote:
Originally Posted by mplostcause
iam still not too good at the whole database workings =P will this work with the cavedudes database? and if not do most people recommend the peq database over it?
This is an extract taken from Cavedude's database - Cavedude has a lot of impressive work done in a lot more zones, but he quit working on it. PEQ's work is done mostly up to Kunark era, and is more complete to that point - but there has been no updates. Neither one of them are posting updates to their database: regardless which one you choose, if you want to see more work or more zones, you have to figure out how to do it yourself.
What you're probably wondering, is what I was wondering when I first started with the emulator: "Which one will be more playable if I made my own server"? The answer is, "none". You can play a little with either of the database, but still theres enough "loose ends" in them as to where they won't be much fun. This is a gigantic project, with many details, and is still young.
If you want to mount a server of your own, you are better off mounting the PEQ database as it is more "playable", and there's a "glimmer of hope" they might update it one day. In my case, when I tried Cavedudes'. I found my self working in the Pre-Kunark zones alot, so i went "PEQ" , which gave me a better start. And now that I'm starting to see how it all works, it's not that hard extracting some data from Cavedudes and inserting into PEQ, thus bringing the best of two worlds together.
The bottom line is, if you want to make your own server, you have to be ready to learn, and do A LOT of work into making some playable zones. You have to comb the Waki's , FAQ's and these forums for answers to your questions. Don't embarrass yourself by posting questions that have answers already posted here many times over.
If you don't want to do all of this and just want to play, there's already some real nice working servers up, with some very nice "individual" work done to them, and are very playable.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 04:31 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3