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Old 03-03-2008, 02:43 PM
GeorgeS
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Join Date: Sep 2003
Location: California
Posts: 1,475
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The static files are bitmaps, thus no problem there.

The animations are Xvid (or DivX) , and what I'm planning on doing is having the animations as a separate DL (~50mb), if people want it. The rest will be DL as normal. Program will work without the animations anyway, but the spell effects are really cool.

GeorgeS

I'm also trying to get the memory handle for the current spell editor so it would auto-link to my program. If you select a spell from the editor, my program would read the animation value in memory and display the animation. The programaticaly syntax is called an 'hwnd', a unique property read by a low windows call.

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