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Old 06-20-2008, 05:36 PM
Scorpious2k's Avatar
Scorpious2k
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Join Date: Mar 2003
Location: USA
Posts: 1,067
Default Server Updates

I have spent the last week or so making updates to the server that fix bugs and add features. A total of 19 of them.

Here is the important part and the reason for this post: NONE OF THESE CHANGES WERE MINE!

Every one of these updates were the result of submissions by members of the EQEmu community! Here is a list of them.

Code:
TheLieka: Added #IPBan command and updated IP ban code
trevius: Addition of new races to #fixmob
Knightly: Correction of divine intervention text
LordKahel: Support AAs Defensive Instinct & Reflexive Mastery
Derision: Fix for flee runspeed - linear flee speed reduction as HP drops
Derision: Prevent mobs from fleeing if they are being helped by other NPCs
haecz: Distance check for corpse dragging
haecz: Distance check for taunt
greggg230: Merchant price faction/charisma fix
greggg230: Faction will now show on /con for agnostic players
BatCountry: Correction of a zone crash caused by reloading rules
Congdar: Eliminated array index error/zone crash in spells
TheLieka: Ban by IP
cavedude/TheLieka: Ability to limit melee guys from being bound in some zones.
Trevius: Door names can now go beyond the 16 char limit
Derision: New fear adjustment to cause mobs to flee at the correct rates
TheLieka: Limit the number of connections for an IP address
TheLieka: Added /rewind command
Striat: Quest Commands for Temp Race, Texture, Size and Gender Changes
So, when you download the latest and enjoy all the great improvements, don't forget to thank TheLieka, Knightly, LordKahel, Derision, haecz, greggg230, BatCountry, Congdar, cavedude, Trevius, Striat, and everyone else who has contributed to the project and made it happen.

Keep up the good work everyone. And thank you!
__________________
Maybe I should try making one of these servers...

Last edited by Scorpious2k; 06-21-2008 at 09:59 PM..
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