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Old 09-18-2012, 03:13 PM
Vampire1212
Sarnak
 
Join Date: May 2009
Location: MI
Posts: 58
Default Extracting EQ Textures

EDIT:
After searching again, not only on the forums but google, I found tons of post. Keywords...my friends, keywords.

Hey all!

So I've been teaching myself Unreal Development Kit and finally have learned the grid system, proper math for layouts of walls, buildings, etc and even made a mini dungeon. Now I'd like to try my best to remake a EverQuest zone in Unreal but using the textures they already have in place for buildings and such. I want to stay faithful to the original why also using the power Unreal can offer in terms of lighting and other factors.

Does anyone know of a way of doing this? I know people have replaced textures and I did do a google search and couldn't find much. Maybe I'm not searching the right words.
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