Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bug Reports

Development::Bug Reports Post detailed bug reports and what you would like to see next in the emu here.

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #1  
Old 05-06-2015, 04:34 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
Default Simple missing feature - Spell TargetAnim

One of the fields in spells_new is TargetAnim. It identifies which animation to play on the spell's target when the spell finishes casting, both beneficial and detrimental.

It's used on Live for things like having the character cheer when they're hit with a Cleric hp/ac buff, or roar when hit with a strength buff, or flinch when hit with Blindness.

The current code ignores this field when reading in the spells_new table. I think it'd be a cool thing to implement, and probably not too difficult considering its simple nature.
Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 11:57 PM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3