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  #1  
Old 07-01-2005, 08:36 AM
solid11's Avatar
solid11
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Join Date: Dec 2004
Posts: 266
Default Big Live Patch :( PT1

Here is the changes for live. Just patched today, Friday, July 1, 2005.

*** Headlines ***
----------------------------------
- Plane of Time Instancing! - Plane of Time has been fully instanced. Every raid that enters the zone will now get its own instance of the zone.
- New Tutorial! - A new tutorial is now available, featuring new art, new models, new quests, and a new player experience that will take you from level 1 to level 10.
- New Newbie Armor Quests! - New armor quests pick up where the tutorial leaves off, taking players from 11 to 20.
- You can now invite players to your group across zones. We have enabled the ability to use the /invite command with a players name to allow you to invite someone that is not in your current zone.
- "Auto Consent Group", "Auto Consent Raid", and "Auto Consent Guild" buttons have been added to the options window; when checked, your group/raid/guild will automatically be given consent to move any new corpses you drop.



*** Items ***
----------------------------------
- Ogre Femur Club is now monk and beastlord usable.
- The tier1 and tier2 quested breastplates in Omens of War now have click effects that are usable from inventory.
- The Rod of Mystical Transvergance and Summoned: Modulating Rod now both have a 5 minute item recast timer. This will give both items a visible indicator for the recast time of the rods when used in the UI.
- The suffusive weaponry from the Trial of Ingenuity is now attunable.
- The Longbow of Chaos now has a type 4 augmentation slot.
- Haggard Trusik Shawl now has +15 int instead of +15 wis.
- Plaguebreeze now has +4 regen, +20 attack, +1 shielding, and +5 avoidance.
- The Dragonshade Mask now has the worn effect of Cleave V and the activatable effect of Assassin
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  #2  
Old 07-01-2005, 08:37 AM
solid11's Avatar
solid11
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Join Date: Dec 2004
Posts: 266
Default Big Live Patch :( PT 2

*** UI ***
----------------------------------
- The Potion Belt will now remain visible after zoning (if it was visible before zoning).
- The advanced display options window has been enhanced substantially. Please note that the Advanced Lighting option is for video cards that support 1.1 Pixel Shaders and above. Also note that the advanced lighting is still being tested with some of our known player hardware configurations. If you experience any issues with it on, please turn it off. Not all hardware combination have been verified to be fully functional. For those that can use it, check out how cool the lighting looks in some of the old zones like the commonlands with the NPCs and their spherical light influences. It looks great.
- The help window has been merged with the petition window.


*** Misc ***
----------------------------------
- You will no longer get experience back from a corpse whose rez timer has expired when using the Veteran AA Expedient Recovery.
- The level restriction for entering the tutorial has been changed to allow level 10 and under.
- Fixed an old issue with particles. If you had your client running for 10 or so hours, some particle emitters would start to show huge particles.


*** Chat Channels ***
----------------------------------
- There are now system owned, persistent chat channels and players will auto join some of these channels. Players level 20 and under auto join the "NewPlayers" channel, over level 20 auto join "General" and a class specific channel, and there are continent based channels as well. Auto joining channels can be disabled under the options window.


*** Pet Commands ***
----------------------------------
- The "/pet follow" command works properly again.
- The "/pet report" command works properly again.



-- The EverQuest Team
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  #3  
Old 07-01-2005, 08:39 AM
mrea
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Join Date: Sep 2004
Location: Camp Hill,PA
Posts: 370
Default

Ahhhhh! I hope they continue getting the bugs worked out of 6.1 DR2. That would hold people over nicely until THIS is compatible with a version of the Emu.
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  #4  
Old 07-01-2005, 11:14 AM
Dr Zauis's Avatar
Dr Zauis
I know how to fix that!
 
Join Date: May 2005
Posts: 447
Default

I really feel for the Devs now everytime a patch come along like this..
I hope it dont set them back too far..I like the idea of live compatibiliy.

Im behind you all 100%. And Thankyou to everyone with a concern about the
emu.
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