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  #1  
Old 07-12-2006, 03:25 PM
Dymerius
Sarnak
 
Join Date: Oct 2004
Posts: 74
Default Trouble booting up zones

Any advice for resolving the following error? I'm doing my best to puzzle it out, but a lot of it is still Greekish to me..

Code:
[Status] Using database 'eq' at localhost:3306
[Status] EMuShareMem loaded
[Status] Loading NPC Faction Lists from database...
[Status] Loading Loot tables from database...
[Quest] Tying perl output to eqemu logs
[Quest] Creating EQEmuIO=HASH(0x6015df4)
[Quest] Creating EQEmuIO=HASH(0x6013a10)
[Quest] Loading perlemb plugins.
[Quest] Loading perl commands...
[Status] Booting qeynos2
Map header: 19470 faces, 1089 nodes, 31675 facelists
Loaded map: 58410 vertices, 19470 faces
Map BB: (-1099.56 -> 1099.56, -258.91 -> 1999.19, -390.84 -> 79.97)
Map ./Maps/qeynos2.map loaded.
Path header: 455 nodes, 908 links, 597 QT nodes, 42870 nodelists
Unable to read 207025 path finding matrix from path file. Got 0.
Path File ./Maps/qeynos2.path loading failed.
[Status] Weather should change in 13376 seconds
[Status] Loading spawn conditions...
[Status] Loading static zone points...
[Status] Loading spawn groups...
[Status] Loading saved zone state...
Elapsed time: 219
Spawn2count: 87
[Error] Error in LoadSpawn2 query 'SELECT id, spawngroupID, x, y, z, heading, re
spawntime, variance, pathgrid, _condition, cond_value FROM spawn2 WHERE id=88200
4': #1054: Unknown column '_condition' in 'field list'
Error in LoadZoneState: spawn2_loaded[0] == 0
[Error] Loading zone state failed.
Zone->Init failed
Thanks kindly,
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  #2  
Old 07-12-2006, 03:27 PM
Cripp's Avatar
Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

gotta make changes in the database to keep up with the current server release.. check the changelog for the changes..
http://eqemulator.net/releases/logs/EQEmu-0.7.0-823.txt
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  #3  
Old 07-12-2006, 03:32 PM
Dymerius
Sarnak
 
Join Date: Oct 2004
Posts: 74
Default

Thanks very much, Cripp. I fixed that one, and I suppose I should take a look at this now to fix then half dozen others that I now see.
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  #4  
Old 07-12-2006, 05:03 PM
Dymerius
Sarnak
 
Join Date: Oct 2004
Posts: 74
Default

I got this working, but a new problem turned up... Hailing any NPC now makes the zone crash. I'm calling it a night, but does anyone have any clues about that?

Thanks,
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  #5  
Old 07-13-2006, 05:11 AM
Cripp's Avatar
Cripp
Discordant
 
Join Date: Oct 2003
Location: The Shire
Posts: 474
Default

this might have something to do with you not having the .map file for that zone?
im not exactly sure if this is the cause, but try adding the same zonename.map file in your Maps folder and try again.

heres link to map files..
http://sourceforge.net/project/showf...ease_id=275456
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  #6  
Old 07-14-2006, 05:57 AM
duke_nemmerle
Fire Beetle
 
Join Date: Jun 2005
Posts: 9
Default

I'm thinking cripp is right, sometimes when you unzip that maps zip file it copies them to c:\eqemu\maps\maps (ie it keeps the folder structure intact) this can cause problems I'd suppose. Move them back into just c:\eqemu\maps
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  #7  
Old 07-14-2006, 09:41 AM
Dymerius
Sarnak
 
Join Date: Oct 2004
Posts: 74
Default

I've checked my maps, it's something else. Still messing around with it. :\
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