Hello everyone, now that the server is back up, I wanted to advertise the new state of affairs on pvp combat, for those that dont play but may be interested.
The following is an excert from the Information & Announcements section of our forums.
The following is the current state of affairs of PVP combat: rewards & Punishment.
- PVP Combat
Any player may pvp any other player. There is no restriction on spells, detrimental or benificial.
- PVP Rewards
PVP rewards are given under the following conditions:
Players are not in the same guild.
Can't kill yourself for pvp rewards
Players earn Merit when they kill an opponent.
Players earn 5 base merit points in a kill.
Players also steal points from their victims. The amount of stolen merit is a percentage of the killed player's total merit. The size of the percentage is based on the level difference of the Player and killed Player.
Level Difference = Level_of_loser - Level_of_winner
So if you kill someone higher level than you, your level difference is positive. Killing a player lower level than you is a negative level difference.
Here are some chosen values of Percentage of Points Stolen as a Function of Level Difference.
-49 Level Difference: 0 %
-45 Level Difference: 0.22 %
-40 Level Difference: 0.42 %
-35 Level Difference: 0.61 %
-30 Level Difference: 0.82 %
-25 Level Difference: 2.3 %
-20 Level Difference: 4.6 %
-15 Level Difference: 7.5 %
-10 Level Difference: 11 %
-5 Level Difference: 15 %
0 Level Difference: 20 %
5 Level Difference: 25 %
10 Level Difference: 31 %
15 Level Difference: 38 %
20 Level Difference: 45 %
25 Level Difference: 53 %
30 Level Difference: 62 %
35 Level Difference: 71 %
40 Level Difference: 81 %
45 Level Difference: 91 %
+49 Level Difference: 100 %
Here is an example of how merit works:
Smugg is a level 40 badass necro with 100 merit points.
Gritz is a cautious level 50 cleric with 100 merit points.
1. Gritz kills Smugg:
Level Difference = 40 - 50 = -10
Percentage of Merit Stolen = 11%
Base Merit Earned: 5
Merit Stolen: 11
--------------------------------------
Total Points: 16
If on the other hand,
2. Smugg kills Gritz
Level Difference = 50 - 40 = +10
Percentage of Merit Stolen = 31%
Base Merit Earned: 5
Merit Stolen: 31
--------------------------------------
Total Points: 36
See Kedra's Item Reward System for one thing merit is used for. Item Rewards involve upgrading your current items. Anything may be upgraded, including the click effect, proc effect, name, and even graphic.
#merits Command
Players may use the #merits command to view their target's total merits. If no target is specified, the default is the player herself.
#merits also has the alias #points. Both do the same.
- PVP Punishments
Each Punishment has its own conditions.- Bounty Hunter System (DISABLED)
A Player who kills another player outside of a +/- 10 level range is subject to a bounty. Bounty Hunters will hunt this player until his death or the bounty expires, usually around 1 earth day. Victims of a player must seek out the Bondsman, if they wish to place a bounty.
- Level Reduction (Active)
A player who kills another player less than 20 levels below her/him is subject to an immediate deleveling by exactly 1 level.
- Grouping
Any player may group with any other player.
Groupmates cannot melee or be the recipient of detrimental spells from other groupmates. (can't hurt each other).
Grouping in PVP is now supported. The only differences are as follows:
Level Difference = level of loser - highest level of group.
Base Merit Reward = 6 (instead of 5).
Base Merit reward is distributed amongst groupmates. There are always 6 base points given out, so some group members may get more points than others:
2 Group Members: each get 3 pts.
3 Group members: each get 2 pts.
4 Group Members: each get 1 pt, and two get another 1 pt.
so on...
Merit is still stolen, according to the level difference.
The total stolen merit is divided amongst the group, but rounded down to the closest integer.
So if a group of 3 steals 100 merit points total, 100 / 3 = 33.3...
Each player recieves 33 points.
Some things in the works are
PVP Quests, PVP Games, and more.