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  #31  
Old 05-16-2007, 07:32 AM
JofaMang
Fire Beetle
 
Join Date: Mar 2007
Posts: 11
Default

Quote:
Originally Posted by XebeknSZ
Unfortunately its a necessary evil that has to be tolerated to form a good PvP server. Its in everyone's best interest.
I agree completely, ESPECIALLY considering its a PVP server. And really, character wipes are good for seperating the wheat from the chaff, the devoted from the fairweather fanbois.
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  #32  
Old 05-16-2007, 08:06 AM
MrBlueberry
Fire Beetle
 
Join Date: Aug 2006
Posts: 29
Default

ok well ill just wait till the offical and ill definately be there =) good luck on the beta
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  #33  
Old 05-18-2007, 10:12 PM
Quinzo
Fire Beetle
 
Join Date: Jun 2006
Posts: 1
Default

Is there server coming up or? Someone said 18th may and thats yesterday so is it coming up?
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  #34  
Old 05-19-2007, 01:54 AM
kedra
Sarnak
 
Join Date: May 2007
Posts: 71
Default

I posted a correction on our forums, but it slipped my mind to put it here. I had some RL things come up that would have prevented me from being available for the server reopening, so we're moving it to the 25th.
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  #35  
Old 05-27-2007, 06:21 AM
chriztoffer
Fire Beetle
 
Join Date: Jul 2006
Posts: 4
Default

still says beta on homepage but its the version that we play now live or ? not sure am wanna lvl up a char now and be wiped again, could just wait if thats the case
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  #36  
Old 05-28-2007, 03:18 AM
twentysideddice
Fire Beetle
 
Join Date: Apr 2005
Posts: 1
Default

Hello everyone, now that the server is back up, I wanted to advertise the new state of affairs on pvp combat, for those that dont play but may be interested.
The following is an excert from the Information & Announcements section of our forums.


The following is the current state of affairs of PVP combat: rewards & Punishment.
  • PVP Combat
    Any player may pvp any other player. There is no restriction on spells, detrimental or benificial.
  • PVP Rewards
    PVP rewards are given under the following conditions:
    Players are not in the same guild.
    Can't kill yourself for pvp rewards


    Players earn Merit when they kill an opponent.
    Players earn 5 base merit points in a kill.
    Players also steal points from their victims. The amount of stolen merit is a percentage of the killed player's total merit. The size of the percentage is based on the level difference of the Player and killed Player.

    Level Difference = Level_of_loser - Level_of_winner
    So if you kill someone higher level than you, your level difference is positive. Killing a player lower level than you is a negative level difference.


    Here are some chosen values of Percentage of Points Stolen as a Function of Level Difference.

    -49 Level Difference: 0 %
    -45 Level Difference: 0.22 %
    -40 Level Difference: 0.42 %
    -35 Level Difference: 0.61 %
    -30 Level Difference: 0.82 %
    -25 Level Difference: 2.3 %
    -20 Level Difference: 4.6 %
    -15 Level Difference: 7.5 %
    -10 Level Difference: 11 %
    -5 Level Difference: 15 %
    0 Level Difference: 20 %
    5 Level Difference: 25 %
    10 Level Difference: 31 %
    15 Level Difference: 38 %
    20 Level Difference: 45 %
    25 Level Difference: 53 %
    30 Level Difference: 62 %
    35 Level Difference: 71 %
    40 Level Difference: 81 %
    45 Level Difference: 91 %
    +49 Level Difference: 100 %

    Here is an example of how merit works:

    Smugg is a level 40 badass necro with 100 merit points.
    Gritz is a cautious level 50 cleric with 100 merit points.

    1. Gritz kills Smugg:
    Level Difference = 40 - 50 = -10
    Percentage of Merit Stolen = 11%
    Base Merit Earned: 5
    Merit Stolen: 11
    --------------------------------------
    Total Points: 16

    If on the other hand,
    2. Smugg kills Gritz
    Level Difference = 50 - 40 = +10
    Percentage of Merit Stolen = 31%
    Base Merit Earned: 5
    Merit Stolen: 31
    --------------------------------------
    Total Points: 36

    See Kedra's Item Reward System for one thing merit is used for. Item Rewards involve upgrading your current items. Anything may be upgraded, including the click effect, proc effect, name, and even graphic.

    #merits Command
    Players may use the #merits command to view their target's total merits. If no target is specified, the default is the player herself.
    #merits also has the alias #points. Both do the same.

  • PVP Punishments
    Each Punishment has its own conditions.
    1. Bounty Hunter System (DISABLED)
      A Player who kills another player outside of a +/- 10 level range is subject to a bounty. Bounty Hunters will hunt this player until his death or the bounty expires, usually around 1 earth day. Victims of a player must seek out the Bondsman, if they wish to place a bounty.

    2. Level Reduction (Active)
      A player who kills another player less than 20 levels below her/him is subject to an immediate deleveling by exactly 1 level.

  • Grouping
    Any player may group with any other player.
    Groupmates cannot melee or be the recipient of detrimental spells from other groupmates. (can't hurt each other).

    Grouping in PVP is now supported. The only differences are as follows:

    Level Difference = level of loser - highest level of group.

    Base Merit Reward = 6 (instead of 5).
    Base Merit reward is distributed amongst groupmates. There are always 6 base points given out, so some group members may get more points than others:
    2 Group Members: each get 3 pts.
    3 Group members: each get 2 pts.
    4 Group Members: each get 1 pt, and two get another 1 pt.
    so on...

    Merit is still stolen, according to the level difference.
    The total stolen merit is divided amongst the group, but rounded down to the closest integer.
    So if a group of 3 steals 100 merit points total, 100 / 3 = 33.3...
    Each player recieves 33 points.

Some things in the works are PVP Quests, PVP Games, and more.
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  #37  
Old 05-28-2007, 01:19 PM
Ellie
Sarnak
 
Join Date: Mar 2005
Posts: 39
Default

Question- coh is still in beta, will there be a wipe when beta is over? Is there any eta for "live"? I am personally for a wipe if its still beta, but I am fine with it either way tbh.
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  #38  
Old 05-28-2007, 11:47 PM
kedra
Sarnak
 
Join Date: May 2007
Posts: 71
Default

There will most likely be a wipe before we go live.
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