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  #1  
Old 01-25-2008, 04:53 PM
Ayajaelin
Fire Beetle
 
Join Date: Apr 2007
Posts: 4
Default Problem with starting world

first time i launch it, the result was fine..and now after i restart my computer and when i try to relaunch it again it have errors:

[Debug] Starting Log: logs/eqemu_debug_world_1884.log
[Debug] [WORLD__INIT] Loading server configuration..
[Debug] [WORLD__INIT] Log settings loaded from log.ini
[Debug] [WORLD__INIT] CURRENT_WORLD_VERSION:EQEMu 0.7.0
[Debug] [WORLD__INIT] Connecting to MySQL...
[Status] Starting Log: logs/eqemu_world_1884.log
[Status] Using database 'peq' at localhost:3306
[Debug] [WORLD__INIT] Starting HTTP world service...
[Debug] [WORLD__HTTP] Loaded mime types from mime.types
[Debug] [WORLD__INIT] Loading variables..
[Debug] [WORLD__INIT] Loading zones..
[Debug] [WORLD__INIT] Clearing groups..
[Debug] [WORLD__INIT] Clearing temporary merchant lists..
[Debug] [WORLD__INIT] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=62255
[Debug] [WORLD__INIT] Loading guilds..
[Debug] [RULES__CHANGE] Loading rule set 'default' (1)
[Debug] [WORLD__INIT] Loaded default rule set 'default'
[Debug] [WORLD__INIT] Loading EQ time of day..
[Error] Starting Log: logs/eqemu_error_world_1884.log
[Error] Could not load EQTime file eqtime.cfg
[Debug] [WORLD__INIT_ERR] Unable to load eqtime.cfg
[Debug] [WORLD__INIT] Loading launcher list..
[Debug] [WORLD__INIT] Reboot zone modes OFF
[Debug] [WORLD__INIT] Deleted 0 stale player corpses from database
[Debug] [WORLD__INIT] Deleted 0 stale player backups from database
[Debug] [WORLD__INIT] Zone (TCP) listener started.
[Debug] [WORLD__INIT] Client (UDP) listener started.
[Debug] [NET__IDENTIFY] Registered patch 6.2
[Debug] [NET__IDENTIFY] Registered patch Titanium
[Debug] [NET__IDENTIFY] Registered patch Live
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1195
[Debug] [WORLD__CONSOLE] New launcher from 127.0.0.1:1195
[Debug] [WORLD__LAUNCH] Adding pending launcher 1
[Debug] [WORLD__LAUNCH] Launcher Identified itself as 'zone'. Loading zone list.

[Debug] [WORLD__LAUNCH] Removing pending launcher 1. Adding zone to active list.

[Debug] [WORLD__LAUNCH] zone: dynamic_01 reported state STARTED (1 starts)
[Debug] [WORLD__LS_ERR] Could not connect to login server: TCPConnection::Connec
t(): connect() failed. Error: 10060
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1199
[Debug] [WORLD__CONSOLE] New zoneserver #1 from 127.0.0.1:1199
[Debug] [WORLD__ZONE] [1] Zone started with name dynamic_01 by launcher zone
[Debug] [WORLD__ZONE] [1] Auto zone port configuration. Telling zone to use por
t 7000
[Debug] [WORLD__LAUNCH] zone: dynamic_02 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1201
[Debug] [WORLD__CONSOLE] New zoneserver #2 from 127.0.0.1:1201
[Debug] [WORLD__ZONE] [2] Zone started with name dynamic_02 by launcher zone
[Debug] [WORLD__ZONE] [2] Auto zone port configuration. Telling zone to use por
t 7001
[Debug] [WORLD__LAUNCH] zone: dynamic_03 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1203
[Debug] [WORLD__CONSOLE] New zoneserver #3 from 127.0.0.1:1203
[Debug] [WORLD__ZONE] [3] Zone started with name dynamic_03 by launcher zone
[Debug] [WORLD__ZONE] [3] Auto zone port configuration. Telling zone to use por
t 7002
[Debug] [WORLD__LS] Connecting to login server...
[Debug] [WORLD__LAUNCH] zone: dynamic_04 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1206
[Debug] [WORLD__CONSOLE] New zoneserver #4 from 127.0.0.1:1206
[Debug] [WORLD__ZONE] [4] Zone started with name dynamic_04 by launcher zone
[Debug] [WORLD__ZONE] [4] Auto zone port configuration. Telling zone to use por
t 7003
[Debug] [WORLD__LAUNCH] zone: dynamic_05 reported state STARTED (1 starts)
[Debug] [WORLD__ZONE] New TCP connection from 127.0.0.1:1208
[Debug] [WORLD__CONSOLE] New zoneserver #5 from 127.0.0.1:1208
[Debug] [WORLD__ZONE] [5] Zone started with name dynamic_05 by launcher zone
[Debug] [WORLD__ZONE] [5] Auto zone port configuration. Telling zone to use por
t 7004
[Debug] [WORLD__LS_ERR] Could not connect to login server: TCPConnection::Connec
t(): connect() failed. Error: 10060
[Debug] [WORLD__LS] Connecting to login server...


any ideas of what happening here? i dont think its the internet because it works fine when i use it. thanks
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  #2  
Old 01-27-2008, 10:02 AM
Fynmun
Fire Beetle
 
Join Date: Dec 2007
Location: FL, USA
Posts: 9
Default

You have someone else with that same problem. They posted back in 12/2007:
Error 10060. I'd suggest PMing that person and seeing what they did to resolve it.

(I'm assuming it's resolved because they didn't continue to post about it.)

Other than that, I'd go through the server set-up guide again and see if you missed anything (or forgot to do something). The smallest mistakes can be the killers.

What's happening though is that you're not calling out to the internet, you're calling to 'localhost' which is 127.0.0.1. If it were working correctly, it would display a completely different IP. So, my best guess is check the config file in your EQEmu folder and see if something's screwy there. If it matches the file in the set-up guide (minus the changes) then /shrug.

Dig around in the forums and see if someone else has similar problems... I just did a quick "Error 10060" search and got your post and the other person's. Check out server startup issues, etc.
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