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Development::Tools 3rd Party Tools for EQEMu (DB management tools, front ends, etc...)

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  #1  
Old 12-04-2008, 04:30 AM
Joetuul
Sarnak
 
Join Date: Oct 2008
Location: AZ
Posts: 58
Default Spell Editor question...

Hey all...

I was wondering if I was to use the spell editor and change a spell to do something else...

for example, Tail Sweep... it does 7k direct damage....

Would I be able to change it to do say, 3k or 4k damage instead and not have to give out any special spell files? or would I be able to just change it server side and everything will be fine?

TIA
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  #2  
Old 12-04-2008, 09:11 AM
KrackAdams
Fire Beetle
 
Join Date: Aug 2008
Location: US
Posts: 14
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Hi,

If you make changes to the spell.us on the server side, you would need to do the same thing to the client side. The spell(s) would be broken if changes to only server side. So just make the spell.us (server side) changes downloadable from your websit.
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  #3  
Old 12-04-2008, 02:47 PM
Joetuul
Sarnak
 
Join Date: Oct 2008
Location: AZ
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Ah ok. thats what I thought, just wanted to make sure that was true before I go changing things like that and screw stuff up.
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  #4  
Old 12-05-2008, 02:58 AM
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trevius
Developer
 
Join Date: Aug 2006
Location: USA
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You can change some things without requiring clients to have a copy of the edited spell file. Changing damage like that isn't an issue. You wouldn't need to give out a custom spell file. But, if you want to change anything that would effect the client, like mana cost, cast time, buff icon, and others, that would require a custom spell file for the client to not see odd things happen when they cast that spell.
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  #5  
Old 12-05-2008, 05:04 AM
Joetuul
Sarnak
 
Join Date: Oct 2008
Location: AZ
Posts: 58
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Sweet. thanks Trev...

All I wanted to do was lower the damage on a spell or two. nothing that the players would be using, just the mob's spells. Now that you have really explained it for me, I understand now. Thanks again.
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