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  #1  
Old 07-05-2009, 04:16 PM
mixxit
Hill Giant
 
Join Date: Sep 2006
Posts: 155
Default Expansions 2 - Quest::MovePC & #zone

Hey all
With the expansions set down to 2 to force models I'm not able to take use of some of the other titanium zones I wanted to use for additional content. Is there a way around this?
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  #2  
Old 07-05-2009, 04:19 PM
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chrsschb
Dragon
 
Join Date: Nov 2008
Location: GA
Posts: 905
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Expansions don't restrict zones, only features. Make sure you have minstatus and minlevel set correctly for the zones you want to use.
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  #3  
Old 07-05-2009, 04:46 PM
mixxit
Hill Giant
 
Join Date: Sep 2006
Posts: 155
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I'm a GM and it won't let me #zone to even nexus

Are you sure matey?
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  #4  
Old 07-05-2009, 05:08 PM
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chrsschb
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Join Date: Nov 2008
Location: GA
Posts: 905
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Yep. My server only has Kunark enabled and I can enter any zone.

Like I said, make sure minstatus and minlevel are set correctly for the zones you're trying to enter.
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  #5  
Old 07-05-2009, 05:43 PM
Shendare
Dragon
 
Join Date: Apr 2009
Location: California
Posts: 814
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It sounds like you're scaling things back for file size reasons.

Make sure your client still has all of the required files for the zone you're trying to enter.

For Nexus, that's:

nexus.s3d
nexus_chr.s3d
nexus_obj.s3d

...and possibly:
nexus.xmi
nexus_sndbnk.eff
nexus_sounds.eff

Based on my investigating, if you're working only off of the files available in the EQLite download, you're missing nexus.s3d, which is the actual zone file.

If the client doesn't find a ZoneNick.eqg or ZoneNick.s3d file, it won't even try to zone, since it won't have a zone file to load from.
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  #6  
Old 07-05-2009, 06:14 PM
mixxit
Hill Giant
 
Join Date: Sep 2006
Posts: 155
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*Slaps forehead* of course I didn't add the zones!
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