Need Some Feedback
I am in the process of making a game that hopefully will bring back in a small way the times of old that we so much enjoyed although I am well aware of the fact that you can never go back.
I was hoping I could get some feedback here from some of you of what exactly it was that made the game so great.
Blind Exploration (no maps, no clues, really afraid of what was around the next corner)
Gameplay (the ability for others to help you or KS from you in battle)
The difficuly of the game (really felt like you had achieved something after a quest or kill)
Xp loss from dying (forcing you to want to group with strangers and making friends)
The feel of the zones themselves (design, aesthetics, atmosphere)
Spells (look, sound, action)
GMs (back when they used to actually interact with players)
Please add anything else that was important and made the game what it was for you.
Also what was it that you did not like that could have made it better.
Thanks alot and you can see some videos of what I am doing on youtube, just search Sakrateri.
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