Go Back   EQEmulator Home > EQEmulator Forums > Development > Development::Bots

Development::Bots Forum for bots.

Reply
 
Thread Tools Display Modes
  #1  
Old 03-11-2011, 10:58 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default Cleric bot heal percentage

Has anyone been able to change when the cleric bot heals ? I notice that if you are just low on health the cleric bot does not heal, you have to be really low on health for him to. But if he is at 100% mana, I do not see why you should not get a full heal.
Reply With Quote
  #2  
Old 03-11-2011, 11:21 PM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,333
Default

When I was testing and configuring the cleric bot on my own server, I was
having a problem with it constantly casting a HoT, and no direct heals or
complete heals. I went in to the npc spells cleric bots and changed some
priorities on them, as well as adding some direct heals that weren't there.
In the end, the cleric bot started healing me when I was down to 50-60%
with direct heals, and HoT's in between.
Reply With Quote
  #3  
Old 03-18-2011, 11:28 AM
c0ncrete's Avatar
c0ncrete
Dragon
 
Join Date: Dec 2009
Posts: 719
Default

One of the main problems is that all priest bots check to see if a group member is in combat when it was checking for who to heal and what to cast on them. The function used for this only checks for a populated hate list. Clients only use the hate list when they are under AI control (charmed).

That being said, I think bad_captain is still doing a great deal of re-evaluation of the bot spell casting AI.
Reply With Quote
  #4  
Old 03-30-2011, 01:03 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

I played again today, I had a cleric and druid in my party. I was level 65 and at 53% health and they buffed but never healed.
Reply With Quote
  #5  
Old 03-30-2011, 07:34 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
Default

I hope to have my changes in soon. I just changed jobs and haven't had much time lately. I think it will significantly improve the healing.
Reply With Quote
  #6  
Old 03-30-2011, 11:04 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

I also noticed that the Cleric bot does not give an HP buff, which is a huge loss. Where is the cleric bot spell list in the bot.cpp or in the DB ?
Reply With Quote
  #7  
Old 03-31-2011, 04:49 PM
Huppy's Avatar
Huppy
Demi-God
 
Join Date: Oct 2010
Posts: 1,333
Default

Quote:
Originally Posted by provocating View Post
I also noticed that the Cleric bot does not give an HP buff, which is a huge loss. Where is the cleric bot spell list in the bot.cpp or in the DB ?
In your DB tables, npc_spells_entries there is a column named npc_spells_id
where you would see various entries of 701 (which is cleric bot)
Reply With Quote
  #8  
Old 03-31-2011, 04:51 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

Yeah and I had already found those, made a query to look at them. Suddenly the Cleric Bot started casting Hand of Virtue after a while. Not sure why he was on strike for so long.
Reply With Quote
  #9  
Old 04-11-2011, 07:25 AM
c0ncrete's Avatar
c0ncrete
Dragon
 
Join Date: Dec 2009
Posts: 719
Default

If I remember correctly, bots won't recast group buffs that are already in effect for ANY group member.
Reply With Quote
  #10  
Old 04-11-2011, 07:46 PM
bad_captain
Developer
 
Join Date: Feb 2009
Location: Cincinnati, OH
Posts: 512
Default

Well, they will only recast if they themselves are missing the buff. Really, in the buffing code, they only check a group spell on themselves.
Reply With Quote
  #11  
Old 04-11-2011, 07:55 PM
provocating's Avatar
provocating
Demi-God
 
Join Date: Nov 2007
Posts: 2,175
Default

I have another post where I talk about a few changes I made to change that for me.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

   

All times are GMT -4. The time now is 01:57 AM.


 

Everquest is a registered trademark of Daybreak Game Company LLC.
EQEmulator is not associated or affiliated in any way with Daybreak Game Company LLC.
Except where otherwise noted, this site is licensed under a Creative Commons License.
       
Powered by vBulletin®, Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Template by Bluepearl Design and vBulletin Templates - Ver3.3