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  #1  
Old 11-14-2003, 05:25 PM
Conan
Hill Giant
 
Join Date: Oct 2003
Posts: 145
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I have been experiment with packet collector, everything is working fine. Does it collect the npcs hp and damage rate? If so I am useing merths world builder but it generates all npcs to have 100000 hps and 400 maxdmg anyway to get the correct vaules to make a complete database for everyone or do i have to do them manual?

Thanks for help inadvance
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  #2  
Old 11-15-2003, 04:35 AM
a_Guest03
Demi-God
 
Join Date: Jun 2002
Posts: 1,693
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It can't packetcollect damage. We don't know the equations yet, and they are stored and processed inside the server. That means that it doesn't send the equation to you; it sends only the answer.

So damage can't be PC'd. I don't know about HPs.
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  #3  
Old 11-15-2003, 08:12 AM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
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hp is only sent via a percentage, they stopped sending the real hp a while back to stop showeq presumably
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  #4  
Old 11-15-2003, 09:30 AM
Conan
Hill Giant
 
Join Date: Oct 2003
Posts: 145
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Ok thanks, just guess I will set the spawns resonablly I guess =)
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  #5  
Old 11-15-2003, 10:29 AM
a_Guest03
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Join Date: Jun 2002
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I knew they sent something, LE. Otherwise we'd never know the percentage of a Mob's HP left over. I just didn't know if it was a total or a percent.
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  #6  
Old 11-15-2003, 10:52 AM
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IIRC when they made mobs with >32768HP they started sending mobs HP as a percentage. I imagine it was to cut down on the client/server bandwidth rather than to foil showeq.
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