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  #46  
Old 02-23-2004, 04:13 PM
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samandhi
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WAAAY more than we needed to know I think haha...

Anyhow, I agree, EQemu's IRC channel is very good.. I would recommend it to anyone..
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  #47  
Old 02-23-2004, 04:22 PM
RexChaos
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Location: Everywhere you want to be
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In all seriousness, I'll check it out. I haven't been on IRC in ...geez...maybe 7 years? Haha... I'll figure out how to set it up through Trillian and I'll say hi.
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  #48  
Old 02-23-2004, 04:36 PM
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samandhi
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Check out MIRC. It is pretty straight forward and nice to use...
and FREE... woot.
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  #49  
Old 03-26-2004, 04:46 AM
kman
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Join Date: Mar 2004
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Have an idea and i am not sure if it has been brought up but....
Maybe there is a way we can use Seq to 'record' the pathings that each of the mobs take. Maybe we can use this to automatically populate the pathing for each spawn. There is probably more to it but just a thought.

I assume a waypoint could be any point where the mob pauses, spawns, turns ect.

I am not sure how many people use seq but they have a very nice version for windows now called MySeq.

http://www.rexpage.com/myseq/forum/

There is a server and client that you need to download. The server runs where the eqclient is and the client can run on either the same machine or different one.

This program displays an overhead map view showing all the spawns and what direction they are moving, level visible weapons.
Hitpoint Percent ect.

This version is based on Seq. Which is a linux version. The linux version requires you to have linux (hehe obvious), a hub ( not s switch because it does not broadcast packets to all ports). and some patience.

Just get the windows version. I will look at the code to see if i can figure out a way to dump locs of the path to a text file.
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  #50  
Old 03-26-2004, 11:49 PM
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Monrezz
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Sandy's eqbuilder does this. It analyzes log files and converts them into sql format so you can source into the database.
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