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  #16  
Old 11-06-2008, 09:23 PM
Kobaz
Hill Giant
 
Join Date: Nov 2008
Location: Gold Coast, Oz
Posts: 119
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I'm using code from svn (release 175 I think) from about 12 hours ago.
DB is from PEQ CVS as of about 12 hours ago.

Both fields have value 0.
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  #17  
Old 11-06-2008, 09:47 PM
Angelox
AX Classic Developer
 
Join Date: May 2006
Location: filler
Posts: 2,049
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So I guess you renamed your peq database to 'eqemu' and set all the permissions to eqemu.

also, you have your login server on your client machine with windows? it will work fine off Linux with wine - in fact with me, it works better under linux ( wine minilogin.exe).

make sure you have all the proper ports set. What I do is, since my router already has a hardware firewall, I disable all firewalls , but keep the server on DMZ and with the Linux firewall. If you plan to just play on LAN, then you don't need the DMZ thing.
Actually, I keep my server DMZ more for a problem my router has with FTP port fowarding.

My link for minilogin in my sig shows the ports that have to be opened (a blocked port will do this too).
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  #18  
Old 12-20-2008, 03:17 AM
Kobaz
Hill Giant
 
Join Date: Nov 2008
Location: Gold Coast, Oz
Posts: 119
Default Finally

Well I've got my Lenny based system to work.

I used the debootstrap command to make a chrooted Etch environment. I made sure that the proc system was mounted, and pretty much followed the Debian guide. I also added a line to /etc/inittab so that the Etch environment booted on tty8.

It seems that the biggest problem was in zone.h where a member named map is declared. This conflicts with map in the stl, and the library for gcc 4.3 seemed to ignore the declaration in Zone in favour of the one in <map>. Someone who understands c++ could probably do something with namespaces and make it work. As it was it segfaulted badly trying to send the spawns to the client.
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