No apology necessary, bro. We're all on the same team.
If it gave an unfair advantage on my server, I probably wouldn't have allowed it at the start, but since progression is currency based, MQ doesn't really do much for you aside from allowing you to travel quicker. At best you can warp to the other side of the zone in less time than I can #peqzone to my destination. Only the competitive crowd would have a problem with this, but as I do not cater to this particular demographic, MQ use is largely viewed as a feature.
Side bar: I know quite a few people who flat-out do not use MQ on my server, even after being given the green light to do so.
Now that this has been addressed, can we keep the discussion more related to content, or something that differentiates this server from the next as opposed to it's stance on using MQ? This is a very very small piece of our server, and I get the feeling a lot will be overlooked because we've wasted 2 pages discussing MQ and how I feel about it. I'd much rather people discuss content we've implemented, or even use this forum for suggestions on how to make our server better, or even to tell me our server sucks and to kill myself. These are the types of posts I'd find most interesting.
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Originally Posted by XDR
As for the server itself, it's pretty god damn amazing right now. Unless you dig for info, you'll probably spend weeks finding new and cool shit exploring everything.
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I love that you said this. Remember when you had to figure a quest out on your own? There was a time.
Quote:
Originally Posted by XDR
I wouldn't mind some variety to the max level grind though, maybe some zones from the SOF/TSS/TBS eras would be a nice addition?
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I plan to use ALL expansions.